Saturday, 16 January 2010

Plenty of Room for Improvement!

Today I give you an endgame position that I contested over the board recently. Endings are one part of my all round game that I’ve identified for remedial work. Many of my games never culminate in tight end games due to the fact that I’ve normally secured or conceded a decisive advantage by this stage of proceedings. Never the less if I’m going to improve my results I need to get better at playing endings. Recently I’ve been dipping back into the antique master work “How to Play Chess Endings” by Eugene Znosko-Borovsky and, although the going is heavy I felt like I was starting to make some progress. It seem I was wrong!

The game below gave me my first opportunity to my new found understanding to the test and I fear that I rather let the side down. The most challenging aspect of endgame play is the high degree of accuracy required. Judgement plays less of a role in this stage of the game and calculation becomes much more important. Even the smallest error can change the outcome of proceedings. Take a look at the position below.

White has just offered black the opportunity to exchange the knights off the board (with 33.Nd2) and enter into a king and pawn endgame. Should black accept or decline this offer? My recent studies have taught me that it is wise to have a clear idea of the theoretical outcome of the resultant position and how it should be approached before making a choice. King and pawn endings have concrete assessments you are either “winning”, “drawing” or “losing” there is no “unclear” or “equal” assessment. I figured that I was winning as after exchanging the knights I could play my king to d5 via e6, assume the opposition and eventually break through to win a pawn on the king’s side.

Unfortunately it isn’t that simple. I needed to look more carefully at the situation of the pawns on each side of the board. Who will be able to create a passed pawn most easily and who (without intervention from the enemy monarch) will be able to queen a pawn the quickest? The reality is that black must play with the upmost care to keep control over white’s king’s side pawns.
Play continued…

Bradford League Division 2, Bradford
Ponent, O.P. vs. Intermezzo, 75+15
8
7
6
5
4
3
2
1
abcdefgh
0
(black to move)
1.e4e5
2.Nf3Nc6
3.Bc4Bc5
4.c3Nf6
5.d4exd4
6.cxd4Bb4+
7.Nc3Nxe4
8.Qb3O-O
9.O-OBxc3
10.bxc3d6
11.Re1Bf5
12.Bd5Nf6
13.Bg5Na5
14.Qb5c6
15.Bxf7+Rxf7
16.Qxf5Nc4
17.Re6Qd7
18.Rae1Raf8
19.Bxf6Rxf6
20.Qe4Rxe6
21.Qxe6+Qxe6
22.Rxe6h6
23.Re7Rf7
24.Re6Kf8
25.Nh4Rd7
26.Kf1Kf7
27.Re2Kf6
28.f4Re7
29.Rxe7Kxe7
30.Ke2Kf6
31.Nf3b5
32.g4a5
33.Nd2Nxd2
34.Kxd2Ke6
35.Kd3Kd5
36.h4c5
37.f5a4
38.g5hxg5
39.hxg5b4
40.c4+Kc6
41.f6gxf6
42.g6b3
43.axb3a3
44.Kc2cxd4
45.g7d3+
46.Kxd3a2
47.g8=Qa1=Q
48.Qc8+Kb6
49.Qb8+Kc6
50.Qe8+Kc7
51.Qe7+Kc6
52.Qe4+Kd7
53.Qh7+Kc6
54.Qe4+Kd7
 

It’s pretty depressing to think that if it’s possible to make this many errors in a “simple” king and pawn ending then a more complex ending must be very difficult indeed!

2 comments:

TAover said...

a lot of mistakes here and there please refer to one of the ending tutorials at mychessblog.com

Nick said...

Oh dear, I fear that was your game with 'The Priest'

That what you get for wimping out and play 3...Bc5, I hoped you have learned your lesson. It's funny how certain players for no reason can give you a hard time!!